Π˜Π³Ρ€Π°-стратСгия Π² Ρ€Π΅ΠΆΠΈΠΌΠ΅ Ρ€Π΅Π°Π»ΡŒΠ½ΠΎΠ³ΠΎ Π²Ρ€Π΅ΠΌΠ΅Π½ΠΈ с ΠΎΡ‚ΠΊΡ€Ρ‹Ρ‚Ρ‹ΠΌ ΠΊΠΎΠ΄ΠΎΠΌ

July 14, 2009
By alex moskalyuk

Swamp Defense screenshot150,000 строк ΠΊΠΎΠ΄Π° стратСгии 0 A. D. (Π½ΡƒΠ»Π΅Π²ΠΎΠΉ Π³ΠΎΠ΄ нашСй эры) Π²Ρ‹Π»ΠΎΠΆΠ΅Π½Ρ‹ Π² ΠΎΡ‚ΠΊΡ€Ρ‹Ρ‚Ρ‹ΠΉ доступ ΠΏΠΎΠ΄ Π»ΠΈΡ†Π΅Π½Π·ΠΈΠ΅ΠΉ GPL. НСплохой ΠΏΠ°ΠΊΠ΅Ρ‚ для ознакомлСния Ρ‚Π΅ΠΌ, ΠΊΠΎΠΌΡƒ интСрСсна Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚ΠΊΠ° ΠΈΠ³Ρ€.

Maybe you want to learn from the experience of working on a complex software project, or particularly on a game. There’s a wide range of areas involved: graphics and audio, AI and UI, file handling and gameplay scripting and networking and so on. The basic framework is all in place, and some of it is already very solid, but there’s a lot of scope for diving into the details and working on various components.

Π˜Π³Ρ€Π° написана Π½Π° Π‘++, Π·Π°Π±Ρ€Π°Ρ‚ΡŒ ΠΌΠΎΠΆΠ½ΠΎ ΠΏΠΎ адрСсу http://svn.wildfiregames.com/public/ps/trunk/, для Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚ΠΊΠΈ Π½ΡƒΠΆΠ΅Π½ ПК с Windows ΠΈ компилятор Microsoft Visual C++ (ΠΏΠΎΠ΄ΠΎΠΉΠ΄Π΅Ρ‚ ΠΈ бСсплатная Express-вСрсия).

3 Responses to Π˜Π³Ρ€Π°-стратСгия Π² Ρ€Π΅ΠΆΠΈΠΌΠ΅ Ρ€Π΅Π°Π»ΡŒΠ½ΠΎΠ³ΠΎ Π²Ρ€Π΅ΠΌΠ΅Π½ΠΈ с ΠΎΡ‚ΠΊΡ€Ρ‹Ρ‚Ρ‹ΠΌ ΠΊΠΎΠ΄ΠΎΠΌ

  1. Dmytro Shteflyuk on July 15, 2009 at 1:40 am

    “Π›ΠΈΠ½ΠΈΠΉ ΠΊΠΎΠ΄Π°” Π½Π΅ Π·Π²ΡƒΡ‡ΠΈΡ‚. Π‘ΠΊΠΎΡ€Π΅Π΅ всСго имСлось Π² Π²ΠΈΠ΄Ρƒ “строк ΠΊΠΎΠ΄Π°”?

  2. Dmytro Shteflyuk on July 15, 2009 at 8:40 am

    “Π›ΠΈΠ½ΠΈΠΉ ΠΊΠΎΠ΄Π°” Π½Π΅ Π·Π²ΡƒΡ‡ΠΈΡ‚. Π‘ΠΊΠΎΡ€Π΅Π΅ всСго имСлось Π² Π²ΠΈΠ΄Ρƒ “строк ΠΊΠΎΠ΄Π°”?

  3. alex moskalyuk on July 15, 2009 at 11:53 am

    Π˜ΡΠΏΡ€Π°Π²ΠΈΠ», спасибо.

blog comments powered by Disqus